p a s t w o r k s: i n t e r a c t i v i t y (2000-2003) |
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A
Bird's Life This shockwave game's objective-taken from a NY pigeon's POV- you must crap on as many people as you can before your next feeding. Exceed the "head count" limit & progress to the next level. 3 levels -from stationary to flight -to attain Pigeon Nirvana. |
my
toy piano An interactive experiment deconstructing the bridge between language, sound & phonetics. Three interactive playgrounds from "signing" to scrawling phonetics on a chalkboard to playing notes on a musical chart, this piece seeks to question-- "What is Sound?" |
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SPOT
(3 interactive rooms) A hypertext database piece challenging the place and point in time when love takes a turn and goes awry . It is about the silent discourse between lovers and an embedded memory which allows the past to be relived again and again... |
The
Listening Pillow
(Installation & DVD-Interactive Video Journey) Trapped in a Dreamer's dream, the viewer must navigate through multi-channeled video/audio tracks & embedded links to escape its endless tale. (for Photo project go here) |
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*Shockwave
Player required for viewing. |
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© christine ka'aloa